"Battle At The Ravannese Blockade: Meeting With Destiny"
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Players Attending:

  • Rob, Logan, Jack, John & Jae played the entire session.
  • Joe played most of the session, by telegame.

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Journals, Interludes & Such:

  • (Your Out Of Game RP Here) (RP for XP, woohoo!)

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DM's Session Review

This session was a lot of fun.

-under construction-
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Session XP Awards:

Storyline Quests
Available: 1 big one, 1 small one
Completed: 2 ("Commando Mission", "Awakening in Ortimus")

Side Quests
Available: 3
Completed: 2 ("Freeing The Captives", "The Sleeping Vampiress")

Total Quest Reward available: ?? XP
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Individual Awards:

Rob:

  • On Time:
  • Quest (participation):
  • Quest (completion bonus):
  • TOTAL: ?? XP

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Jack:

  • On Time:
  • Quest (participation):
  • Quest (completion bonus):
  • TOTAL: ?? XP

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Logan:

  • Quest (participation):
  • Quest (completion bonus):
  • TOTAL: ?? XP

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Joe:

  • On Time:
  • Quest (participation):
  • Quest (completion bonus):
  • TOTAL: ?? XP

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John:

  • On Time:
  • Quest (participation):
  • Quest (completion bonus):
  • TOTAL: ?? XP

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Jae:

  • It's my job to run the game and manage the players, so, I will always award myself the average of the XP the other players got for Elik. If I'm running it and managing well, everyone should do well, so I will too…
  • TOTAL: ?? XP

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NOTES:

  • Joe played by telegame this session, and it worked pretty well.
  • We gamed in Richmond for the first time.
  • Everybody played multiple "good guy" characters during the battle at the Ravannese blockade, due to the sheer number of NPCs involved.
  • Logan resumed playing as Ug full time, once the party awoke in Ortimus.
  • I still need to come up with a couple alternate Single-Class Paragon abilities for Wolf Totem Barbarians (Threz), since they don't get two of the standard class abilities to which the normal Paragon bonuses apply. Also need to do the fix for clerics at paragon 5th, and, the whole paragon system overhaul in general…
  • -under construction-

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